Implementacja realistycznego modelu zniszczeń w środowisku symulacyjnym ; Implementacja realistycznego modelu zniszczeń w środowisku symulacyjnym
Damian BERESKA, Witold ILEWICZ ; Damian BERESKA, Witold ILEWICZ
Realism is an important aspect of the virtual shooting range, which increases the quality of the shooting training conducted there. An important element of realism is the modelling of damage arising during the impact of the projectile on the target. This article concerns damage modelling in computer simulation systems. Using the Unity environment, example simulations of damage caused by projectile impact on basic construction materials have been performed. The obtained solutions have been analysed, with the results compared with those of real experiments; conclusions pertaining to the optimal method of modelling destruction in simulation systems meant for visualisation at virtual shooting ranges have been drawn.
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Realism is an important aspect of the virtual shooting range, which increases the quality of the shooting training conducted there. An important element of realism is the modelling of damage arising during the impact of the projectile on the target. This article concerns damage modelling in computer simulation systems. Using the Unity environment, example simulations of damage caused by projectile impact on basic construction materials have been performed. The obtained solutions have been analysed, with the results compared with those of real experiments; conclusions pertaining to the optimal method of modelling destruction in simulation systems meant for visualisation at virtual shooting ranges have been drawn.
Warszawa
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Warszawa
Wojskowa Akademia Techniczna ; Wojskowa Akademia Techniczna
oai:ribes-88.man.poznan.pl:2561
DOI 10.5604/01.3001.0013.4807 ; DOI 10.5604/01.3001.0013.4807
Wojskowa Akademia Techniczna ; Wojskowa Akademia Techniczna
virtual shooting range, modelling and computer simulation, computer animation, graphics engine, projectile, strike ; virtual shooting range, modelling and computer simulation, computer animation, graphics engine, projectile, strike
26 wrz 2025
26 wrz 2025
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https://ribes-88.man.poznan.pl/publication/2873
| Nazwa wydania | Data |
|---|---|
| Implementation of a Realistic Damage Model in a Simulated Environment | 26 wrz 2025 |